Telepresence
Driven to create public artworks that occupy mobile space, I decided to use QR Codes as a gateway. A QR Code (Quick Response Code) is a two-dimensional bar code that can be decrypted by camera-phones equipped with a reader application such as Barcodes for the iPhone or QRdvark for Android. I am interested in using cell phones and other mobile devices as a venue for exhibiting art. I view this venue as a virtual space. This concept is eloquently described by Jonathan Steuer in his article "Defining virtual realities: Dimensions determining telepresence".
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How can one explain the seemingly bizarre ability to speak to someone who is not present by means of talking into a piece of plastic? Of course, this process can be conceived in terms of senders, receivers, and messages. However, such an explanation fails to account for the odd experience of speaking to someone who is not actually there. Where does such a conversation take place? The most plausible conceptual model is that both parties, by means of the telephone, are electronically present in the same virtual reality created by the telephone system. |
Toying with the idea of artworks as virtual goods within virtual space that are digitally decaying, disposable and somewhat fictional objects which contain "value" in their instant-gratification experience, I chose in contrast to create QR Codes printed on aluminum which are then installed on street sign posts as more permanent tangible objects acting as a bridge between real and virtual spaces.


